Ministry of Culture, Sports and Tourism actively supports consumption of culture, sports, and tourism to restore the people's livelihood economy (2025 Conference on Solutions to Major Issues)

Jan 11, 2025

Ministry of Culture, Sports and Tourism actively supports consumption of culture, sports, and tourism to restore the people's livelihood economy (2025 Conference on Solutions to Major Issues)
Minister of Culture, Sports and Tourism Yoo In-chon attends a meeting to resolve major pending issues in the social sector



Ministry of Culture, Sports and Tourism actively supports consumption of culture, sports, and tourism to restore the people's livelihood economy (2025 Conference on Solutions to Major Issues)
"Supporting consumption of culture, sports, and tourism to restore the people's livelihood." Early stabilization of the tourism market in Korea, supporting innovation growth in the content industry."

The Ministry of Culture, Sports and Tourism, together with the Ministry of Education, the Ministry of Health and Welfare, the Ministry of Environment, the Ministry of Employment and Labor, and the Ministry of Gender Equality and Family, inspected the New Year's work plans for each major ministry and held a meeting on the 10th at the Seoul Government Complex presided over by Acting President Choi Sang-mok and Minister of Strategy and Finance. At this meeting of solutions in the first field of society, we discussed tasks based on stabilizing people's livelihoods, strengthening social safety nets, and reform tasks for the future with the aim of realizing a society where not everyone is alienated and everyone is happy.

At the meeting, Culture, Sports and Tourism Minister Yoo In-chon announced three tasks along with his willingness to actively implement policies to support cultural, tourism, and sports consumption to revitalize the domestic economy and actively manage risks in the tourism and content industry amid growing uncertainties.




First, it supports cultural, sports, and tourism consumption to restore the people's livelihood economy. Increase support for integrated cultural use rights (130,000 won/2.58 million in 2024 → 140,000 won/2.64 million in 2025) to expand cultural welfare for the vulnerable. Support for workers' vacation expenses will be available from the Lunar New Year holiday on the 25th, and 1 million new accommodation coupons in the non-metropolitan area will be distributed from March. In addition to expanding the income deduction for cultural expenses and providing discounts to reduce travel expenses, it will also promote projects to revitalize domestic tourism, such as public travel campaigns to revitalize domestic demand, and tourism centered on recreation and stay.

Second, promote early stability in the tourism market in Korea. It will temporarily implement special loans worth 50 billion won from January to March for tourism businesses affected by the contraction of tourism to Korea, while establishing a foundation for safe travel such as spreading tourism safety messages from overseas countries and safe travel campaigns. It will focus on promoting tourism to Korea in major overseas cities and fairs in the first half of the year, and will also hold mega events such as Korea Grand Sale at the beginning of the year to respond to the early recovery of the Korean market.

Third, it supports innovative growth in the content industry. The 'Global League Fund' worth 100 billion won will be newly established to attract overseas investment, and the 'K-Content and Media Strategy Fund' worth 500 billion won will be fully operated, which will allow large-scale investment. Expanding overseas export support bases, expanding cultural industry guarantees from planning to overseas exports, and strengthening export support through cooperation between countries such as the Middle East and China. In response to changes in the environment such as artificial intelligence, 'Artificial Intelligence (AI) Era Content Industry Future Strategy (2025-2035)' will be established in the first half of the year and will continue to support the development of core genres such as games and videos.






This article was translated by Naver AI translator.